But then I look at Dishonored, which doesn't have a main character at all. It has silent killer Corvo Attano, disgraced Lord Protector to the recently assassinated Empress. Corvo has no dialogue, and while this approach has served many video game protagonists well over the years, it's starting to feel more and more out of place as immersive world-building becomes a developmental priority.
Showing posts with label Bethesda. Show all posts
Showing posts with label Bethesda. Show all posts
Monday, December 17, 2012
Dishonored: Spoiled by Choice
But then I look at Dishonored, which doesn't have a main character at all. It has silent killer Corvo Attano, disgraced Lord Protector to the recently assassinated Empress. Corvo has no dialogue, and while this approach has served many video game protagonists well over the years, it's starting to feel more and more out of place as immersive world-building becomes a developmental priority.
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